Komoda Village is the town the samurai used in preparation of the Mongol invasion of Tsushima. After there defeat, the town was quickly overrun and partially destroyed as the mongols began there campaign subjugating the island. The player wakes up as the Mongols begin pillaging and murdering the town's inhabitants and this acts as the players introduction to stealth. I worked closely with our design team to help carefully craft the experience and polish the players initial introduction to the fundamentals of the game.
I was responsible for the layout and set dressing for most of the space with the exception of the outskirts of the town where I was responsible for the stables. I also handled many of the building interiors and the scene where Jin wakes up from his injuries.
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Jeff Lester: Set dressing, layout, and Modeling.
Daniel Orzulak: Design