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Jordan Vanderpool
Jordan Vanderpool
Senior Environment Artist & Level Designer
Bellevue , United States

Summary

I grew up outside Jonesboro, Georgia, and have been working in the game's industry for more than a decade. I specialize in level art, set dressing, modeling, and texturing games.

Skills

3D ModelingDigital SculptingEnvironment ModelingLightingProp ModelingTexturingUV MappingWorld BuildingTexture BakingOptimization

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer

Productions

    • Video Game
      Ghost of Yotei
    • Year
      2025
    • Role
      Senior Environment Artist
    • Company
      Sucker Punch Productions
    • Video Game
      Immortals of Aveum
    • Year
      2023
    • Role
      Senior Level Artist
    • Company
      Ascendant Studios
    • Video Game
      Ghost of Tsushima: Directors Cut
    • Year
      2021
    • Role
      Environment Artist
    • Company
      Sucker Punch Productions
    • Video Game
      Ghost of Tsushima
    • Year
      2020
    • Role
      Environment Artist
    • Company
      Sucker Punch Productions
    • Video Game
      Days Gone
    • Year
      2019
    • Role
      Associate Environment Artist
    • Company
      SIE Bend Studio

Experience

  • Senior Environment Artist at Sucker Punch Productions
    Bellevue, US
    October 2024 - Present

  • Senior Level Artist at Ascendant Studios
    San Rafael
    December 2021 - September 2023

  • Environment Artist at SuckerPunch Productions
    Bellevue, United States of America
    October 2017 - November 2021

  • Associate Environment Artist at SIE Bend Studio
    Bend, United States of America
    September 2014 - October 2017